Thursday, September 18, 2014

Character Color/Texture Update

So I added some leather textures to my model for the clothing. The Jacket and the Pants are both leather textures that are different colors. The Helmet is a plastic texture, and has a glass mask over the face to help protect it from are and flying projectiles. The boots are made by a somewhat similar texture to differentiate it from the pant legs. I think that overall it looks pretty good, and If I had time I would make minor changes to the textures and make them more detailed, and maybe bump map them. I decided to not bump map due to the time that I have to finish the project. 









Next I should be bringing you the environment and better lighting. 



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